Assignment #21
This assignment was an introduction to using Google Sketch-up. In this assignment, we were required to familiarize ourselves with the basics of the program. Once we had a basic understanding, we had to create a 3-dimensional model of a triangle, a rectangle, a cylinder, and then write out our name using 3-dimensional models.
Assignment #22
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Quiz Block
The goal of this assignment was to be further familiarized with the functions of Google Sketch- up. This was achieved by creating a series of 12 blocks followed by the final one which was a quiz to test our mastery by modelling a more advanced block.
Assignment # 23
Using the skills learned from assignments 21 and 22, we were given a greater challenge. Our goal, to find an image of a gingerbread house and create a life-sized 3-dimensional model of whatever it was that we found.
Assignment # 24
Building on assignment #22 is assignment # 23. The goal was to create a 3- dimensional effect when 3-d glasses were used. We first start by finding an image that will be our background. Then we export our gingerbread house as a 2-d graphic to be used in Adobe Photoshop. By making a copy of our gingerbread house, we only allow the red mesh to show on top while on the bottom we only allow for the blue and green mesh to show.
Assignment # 25
Assignment # 26a
In this assignment, our goal was to create a showcase room for our favorite item. The steps to achieve this were to make 6 boxes, doing a perspective transform to turn the boxes into a room. By using different gradients, we cast the illusion that there was depth to the room. The next step was to make the lighting effects, achieved by creating one ellipse and another inside that ellipse and then adding a gradient to the outer one leaving the inner one white. We added two ellipses on the floor and back wall and blurred those white then drew a trapezoidal shape out of the light to represent the beam and added a blur to that as well.
Assignment #26 b
This part of the assignment was mainly about adding in the item to be showcased. I simply took an image of the front and back views of a white Samsung Galaxy S4 and then the back view of a black one. Using the brush tool, I then added a simple shadow to the three images that I added.
Assignment #27
This is the final assignment of the multimedia course. In this assignment, we revisited Microsoft publisher which we used for the first assignment. The end result is a brochure outlining the Manhattan Center for Science and Mathematics and the classes that I take which are just a few of the classes that you can take. Students have all rights to go wherever they want to go for lunch outside of the building.
Reflection
In this course we have used 5 main programs, Microsoft Publisher, Microsoft Powerpoint, Adobe Photoshop, Adobe Illustrator, and Google Sketch-up. Originally, we presented our work through turning a powerpoint presentation in .jpeg files and uploading them. Through using these programs I've learned not to trust all pictures as original because I have learned the various ways in which a picture can be edited. I've been given the tools which I can use to edit my own photos instead of paying someone to do it. In addition, using these programs has provided another creative outlet because now I can be abe to edit boring pictures and add exciting backdrops to them. Sketch-up is also something that I enjoying toying with from time to time as a way to design architectural pieces. I've learned how to create 3-dimensional images from scratch using both Illustrator and Sketch-up and how to make simple animations and 3-dimensional effects using Photoshop. In addition I will now be able to use publisher in a business environment to advertise the overall brand that I display.